Distorting Energy Beams

Filed under: Game Maker



This is really neat. It’s a few things in one. First and foremost it handles linear screenspace distortions. We’ve done shockwave rings, but lines turned out to be a bit more tricky. This shows two methods of doing it. One very pretty but slow one by creating several point distortions, and one fast but less pretty one with a few quads. It also shows how to do lightning that follows a linear path, and how to go about making awesome energy beams in general.

As with must stuff coming out of my GM folder, there’s no help file or explanations. If you want to use this, you’re going to have to pull it out yourself.

Linear distortion

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Permalink Comments (2) GearGOD Oct 2, 2007

2 Responses to “Distorting Energy Beams”

  1. Stampede Says:

    WRYYYYYY?!

    It’s .gmk :(

  2. GearGOD Says:

    Yeah… When I installed GM7 it hijacked the .gm6 association and I didn’t realize for a while so a few things are in gmk even though they have no reason to be. If you really want, you can convert them back to gm6. I explained how in the Object Exporter post.


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