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	<title>Comments for Messy Mind</title>
	<atom:link href="http://www.messy-mind.net/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.messy-mind.net</link>
	<description>Welcome to the tangle in my head.</description>
	<lastBuildDate>Sun, 21 Feb 2010 18:25:11 +0000</lastBuildDate>
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		<title>Comment on Aziel Update by Gamingdew</title>
		<link>http://www.messy-mind.net/2010/aziel-update/comment-page-1/#comment-13227</link>
		<dc:creator>Gamingdew</dc:creator>
		<pubDate>Sun, 21 Feb 2010 18:25:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.messy-mind.net/2010/aziel-update/#comment-13227</guid>
		<description>Looking nice so far. :) Do you have some sort of estimated date for a runable build of it, tho?</description>
		<content:encoded><![CDATA[<p>Looking nice so far. <img src='http://www.messy-mind.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Do you have some sort of estimated date for a runable build of it, tho?</p>
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		<title>Comment on Aziel Update by p4tr1ck</title>
		<link>http://www.messy-mind.net/2010/aziel-update/comment-page-1/#comment-13222</link>
		<dc:creator>p4tr1ck</dc:creator>
		<pubDate>Thu, 18 Feb 2010 22:31:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.messy-mind.net/2010/aziel-update/#comment-13222</guid>
		<description>Finally. I was about to think this blog was dead. :D
Or even worse, Aziel 0-0</description>
		<content:encoded><![CDATA[<p>Finally. I was about to think this blog was dead. <img src='http://www.messy-mind.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /><br />
Or even worse, Aziel 0-0</p>
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		<title>Comment on GM6+ Window Skinning by goku kid</title>
		<link>http://www.messy-mind.net/2007/gm6-window-skinning/comment-page-1/#comment-13188</link>
		<dc:creator>goku kid</dc:creator>
		<pubDate>Sun, 31 Jan 2010 15:38:20 +0000</pubDate>
		<guid isPermaLink="false">http://gear.64digits.com/blog/?p=46#comment-13188</guid>
		<description>thanks! this worked! cheers mate :)</description>
		<content:encoded><![CDATA[<p>thanks! this worked! cheers mate <img src='http://www.messy-mind.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on OpenGL sucks by Gamingdew</title>
		<link>http://www.messy-mind.net/2009/opengl-sucks/comment-page-1/#comment-13174</link>
		<dc:creator>Gamingdew</dc:creator>
		<pubDate>Sun, 24 Jan 2010 17:11:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.messy-mind.net/2009/opengl-sucks/#comment-13174</guid>
		<description>I meant the windows operating systems, sorry for doubble posting.</description>
		<content:encoded><![CDATA[<p>I meant the windows operating systems, sorry for doubble posting.</p>
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	<item>
		<title>Comment on OpenGL sucks by Gamingdew</title>
		<link>http://www.messy-mind.net/2009/opengl-sucks/comment-page-1/#comment-13173</link>
		<dc:creator>Gamingdew</dc:creator>
		<pubDate>Sun, 24 Jan 2010 17:11:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.messy-mind.net/2009/opengl-sucks/#comment-13173</guid>
		<description>Are you making an gm8 decompiler?

OT:
It probably doesn&#039;t matter if your program supports cross platform operative systems for the most of your typical visitors, as long as you can use vista.</description>
		<content:encoded><![CDATA[<p>Are you making an gm8 decompiler?</p>
<p>OT:<br />
It probably doesn&#8217;t matter if your program supports cross platform operative systems for the most of your typical visitors, as long as you can use vista.</p>
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		<title>Comment on GM6+ Window Skinning by RyShark</title>
		<link>http://www.messy-mind.net/2007/gm6-window-skinning/comment-page-1/#comment-13168</link>
		<dc:creator>RyShark</dc:creator>
		<pubDate>Sat, 23 Jan 2010 14:29:05 +0000</pubDate>
		<guid isPermaLink="false">http://gear.64digits.com/blog/?p=46#comment-13168</guid>
		<description>@Gabrielle Rogers
wtf?</description>
		<content:encoded><![CDATA[<p>@Gabrielle Rogers<br />
wtf?</p>
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		<title>Comment on GM Debug Mode Enabler by knocht</title>
		<link>http://www.messy-mind.net/2007/gm-debug-mode-enabler/comment-page-1/#comment-13124</link>
		<dc:creator>knocht</dc:creator>
		<pubDate>Thu, 21 Jan 2010 03:17:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.messy-mind.net/game-maker/gm-debug-mode-enabler/#comment-13124</guid>
		<description>In the original decompiler post GearGOD mentioned that documentation about the encryption could be found on the net. However I couldn&#039;t find what I am looking for.

I want to know how the gmd is stored inside the (gm5.3a compiled) executable. I am aware how the encryption scheme works, but I don&#039;t know how to obtain the decryption key (somewhere between 0x16a600 and 0x16e385?) or how to calculate the s-box (substitution table), that is needed to decrypt the gmd.

I would be thankful for any hints.</description>
		<content:encoded><![CDATA[<p>In the original decompiler post The Master mentioned that documentation about the encryption could be found on the net. However I couldn&#8217;t find what I am looking for.</p>
<p>I want to know how the gmd is stored inside the (gm5.3a compiled) executable. I am aware how the encryption scheme works, but I don&#8217;t know how to obtain the decryption key (somewhere between 0&#215;16a600 and 0&#215;16e385?) or how to calculate the s-box (substitution table), that is needed to decrypt the gmd.</p>
<p>I would be thankful for any hints.</p>
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		<title>Comment on First glance at Kill Catalyst by some guy</title>
		<link>http://www.messy-mind.net/2009/first-glance/comment-page-1/#comment-13112</link>
		<dc:creator>some guy</dc:creator>
		<pubDate>Sun, 17 Jan 2010 17:54:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.messy-mind.net/?p=425#comment-13112</guid>
		<description>looks really cool!
no download? or source availeble?</description>
		<content:encoded><![CDATA[<p>looks really cool!<br />
no download? or source availeble?</p>
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		<title>Comment on First glance at Kill Catalyst by queviltai</title>
		<link>http://www.messy-mind.net/2009/first-glance/comment-page-1/#comment-13107</link>
		<dc:creator>queviltai</dc:creator>
		<pubDate>Tue, 12 Jan 2010 04:25:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.messy-mind.net/?p=425#comment-13107</guid>
		<description>wow that looks awesome. I can&#039;t wait</description>
		<content:encoded><![CDATA[<p>wow that looks awesome. I can&#8217;t wait</p>
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		<title>Comment on OpenGL sucks by Bicubic</title>
		<link>http://www.messy-mind.net/2009/opengl-sucks/comment-page-1/#comment-13104</link>
		<dc:creator>Bicubic</dc:creator>
		<pubDate>Sat, 09 Jan 2010 04:50:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.messy-mind.net/2009/opengl-sucks/#comment-13104</guid>
		<description>@Aybabtus:
Our (fairly obvious) goal is to make Aziel as simple to use as possible for as many people as possible. Making them jump through hoops on both linux and windows just to get it running is a bad idea. I&#039;d rather have well supported windows and poor to none support on linux/mac, than poor support on all.

If windows starts losing its market share or OpenGL picks up, I&#039;ll be happy to port the graphics system to support it.</description>
		<content:encoded><![CDATA[<p>@Aybabtus:<br />
Our (fairly obvious) goal is to make Aziel as simple to use as possible for as many people as possible. Making them jump through hoops on both linux and windows just to get it running is a bad idea. I&#8217;d rather have well supported windows and poor to none support on linux/mac, than poor support on all.</p>
<p>If windows starts losing its market share or OpenGL picks up, I&#8217;ll be happy to port the graphics system to support it.</p>
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