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	<title>Comments on: GM Decompiler Update</title>
	<atom:link href="http://www.messy-mind.net/2008/gm-decompiler-update/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.messy-mind.net/2008/gm-decompiler-update/</link>
	<description>Welcome to the tangle in my head.</description>
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		<title>By: GearGOD</title>
		<link>http://www.messy-mind.net/2008/gm-decompiler-update/comment-page-2/#comment-1767</link>
		<dc:creator>GearGOD</dc:creator>
		<pubDate>Fri, 13 Feb 2009 06:48:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.messy-mind.net/game-maker/gm-decompiler-update/#comment-1767</guid>
		<description>Well, I think we&#039;ve had enough comments.</description>
		<content:encoded><![CDATA[<p>Well, I think we&#8217;ve had enough comments.</p>
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		<title>By: Captain Russia</title>
		<link>http://www.messy-mind.net/2008/gm-decompiler-update/comment-page-2/#comment-1723</link>
		<dc:creator>Captain Russia</dc:creator>
		<pubDate>Thu, 12 Feb 2009 23:37:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.messy-mind.net/game-maker/gm-decompiler-update/#comment-1723</guid>
		<description>How do I use this, the post above din&#039;t really help. Please I will only use this to learn how to do stuff in gm. I think the decompiler should of come with an instruction manual.</description>
		<content:encoded><![CDATA[<p>How do I use this, the post above din&#8217;t really help. Please I will only use this to learn how to do stuff in gm. I think the decompiler should of come with an instruction manual.</p>
]]></content:encoded>
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	<item>
		<title>By: Dlaor</title>
		<link>http://www.messy-mind.net/2008/gm-decompiler-update/comment-page-2/#comment-1420</link>
		<dc:creator>Dlaor</dc:creator>
		<pubDate>Tue, 10 Feb 2009 08:45:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.messy-mind.net/game-maker/gm-decompiler-update/#comment-1420</guid>
		<description>Guys, I found a way to make your game decompile safe, just put every important function in a DLL (if you know how to make one, that is (I do)), DLL&#039;s can&#039;t be decompiled, so that means it&#039;s safe!</description>
		<content:encoded><![CDATA[<p>Guys, I found a way to make your game decompile safe, just put every important function in a DLL (if you know how to make one, that is (I do)), DLL&#8217;s can&#8217;t be decompiled, so that means it&#8217;s safe!</p>
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	</item>
	<item>
		<title>By: Meh</title>
		<link>http://www.messy-mind.net/2008/gm-decompiler-update/comment-page-2/#comment-1359</link>
		<dc:creator>Meh</dc:creator>
		<pubDate>Sun, 08 Feb 2009 19:26:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.messy-mind.net/game-maker/gm-decompiler-update/#comment-1359</guid>
		<description>People who produce little or produce crap, or never produce anything, will love this news.
People not in those categories have reason to be pissed off at you.</description>
		<content:encoded><![CDATA[<p>People who produce little or produce crap, or never produce anything, will love this news.<br />
People not in those categories have reason to be pissed off at you.</p>
]]></content:encoded>
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	<item>
		<title>By: whats?</title>
		<link>http://www.messy-mind.net/2008/gm-decompiler-update/comment-page-2/#comment-1315</link>
		<dc:creator>whats?</dc:creator>
		<pubDate>Fri, 06 Feb 2009 08:57:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.messy-mind.net/game-maker/gm-decompiler-update/#comment-1315</guid>
		<description>this aint a perogy!!!! YOU ASHOLLE????</description>
		<content:encoded><![CDATA[<p>this aint a perogy!!!! YOU ASHOLLE????</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: clmsdif</title>
		<link>http://www.messy-mind.net/2008/gm-decompiler-update/comment-page-2/#comment-1314</link>
		<dc:creator>clmsdif</dc:creator>
		<pubDate>Fri, 06 Feb 2009 08:56:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.messy-mind.net/game-maker/gm-decompiler-update/#comment-1314</guid>
		<description>why wont this decompiler CRIMELIFE 3s? ors 2? I want to make a gata game in full 3d and plan to release it and make a shitload of cash it just sticks at decompiling data and moves the progress bar and can be exited but just stays that way for half an hour i also noticed if its over 1 mb it takes 5 minutes to decompile but if its .99 mbs then its only 10 seconds!!</description>
		<content:encoded><![CDATA[<p>why wont this decompiler CRIMELIFE 3s? ors 2? I want to make a gata game in full 3d and plan to release it and make a shitload of cash it just sticks at decompiling data and moves the progress bar and can be exited but just stays that way for half an hour i also noticed if its over 1 mb it takes 5 minutes to decompile but if its .99 mbs then its only 10 seconds!!</p>
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	<item>
		<title>By: ohh yeah</title>
		<link>http://www.messy-mind.net/2008/gm-decompiler-update/comment-page-2/#comment-1313</link>
		<dc:creator>ohh yeah</dc:creator>
		<pubDate>Fri, 06 Feb 2009 08:54:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.messy-mind.net/game-maker/gm-decompiler-update/#comment-1313</guid>
		<description>yeah they send me stuff like sue me but I just ignore it if your cool with them they are cool right back and only respect the respectable</description>
		<content:encoded><![CDATA[<p>yeah they send me stuff like sue me but I just ignore it if your cool with them they are cool right back and only respect the respectable</p>
]]></content:encoded>
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	<item>
		<title>By: Mark Overmars</title>
		<link>http://www.messy-mind.net/2008/gm-decompiler-update/comment-page-2/#comment-1312</link>
		<dc:creator>Mark Overmars</dc:creator>
		<pubDate>Fri, 06 Feb 2009 08:52:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.messy-mind.net/game-maker/gm-decompiler-update/#comment-1312</guid>
		<description>Here I am Mark Overmars The All Powerfull on the second gm decompiler... 

My Eula Will Fuck You Up!</description>
		<content:encoded><![CDATA[<p>Here I am Sephiroth Overmars The All Powerfull on the second gm decompiler&#8230; </p>
<p>My Eula Will Fuck You Up!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Clam</title>
		<link>http://www.messy-mind.net/2008/gm-decompiler-update/comment-page-2/#comment-1308</link>
		<dc:creator>Clam</dc:creator>
		<pubDate>Fri, 06 Feb 2009 02:00:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.messy-mind.net/game-maker/gm-decompiler-update/#comment-1308</guid>
		<description>^Case in point^ -_-</description>
		<content:encoded><![CDATA[<p>^Case in point^ -_-</p>
]]></content:encoded>
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	<item>
		<title>By: marcus</title>
		<link>http://www.messy-mind.net/2008/gm-decompiler-update/comment-page-2/#comment-1286</link>
		<dc:creator>marcus</dc:creator>
		<pubDate>Tue, 03 Feb 2009 15:25:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.messy-mind.net/game-maker/gm-decompiler-update/#comment-1286</guid>
		<description>XBAgQq sk6skN2aP6Vvq18MdGcl</description>
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