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	<title>Comments on: Visual Logic Proof of Concept</title>
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	<link>http://www.messy-mind.net/2007/visual-logic-proof-of-concept/</link>
	<description>Welcome to the tangle in my head.</description>
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		<title>By: Hamsterhill</title>
		<link>http://www.messy-mind.net/2007/visual-logic-proof-of-concept/comment-page-1/#comment-7751</link>
		<dc:creator>Hamsterhill</dc:creator>
		<pubDate>Thu, 12 Mar 2009 20:37:49 +0000</pubDate>
		<guid isPermaLink="false">http://gear.64digits.com/blog/?p=55#comment-7751</guid>
		<description>this is where i think Blender is going with its programming. the system is currently used for there material and rendering nodes which would be something you may want to take a look at. there logic system(Game system) works similar to this aswell... if you haven&#039;t seend blender before you may want to have a look as it could give you some ideas. blender.org</description>
		<content:encoded><![CDATA[<p>this is where i think Blender is going with its programming. the system is currently used for there material and rendering nodes which would be something you may want to take a look at. there logic system(Game system) works similar to this aswell&#8230; if you haven&#8217;t seend blender before you may want to have a look as it could give you some ideas. blender.org</p>
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		<title>By: bull</title>
		<link>http://www.messy-mind.net/2007/visual-logic-proof-of-concept/comment-page-1/#comment-83</link>
		<dc:creator>bull</dc:creator>
		<pubDate>Thu, 01 Nov 2007 07:23:38 +0000</pubDate>
		<guid isPermaLink="false">http://gear.64digits.com/blog/?p=55#comment-83</guid>
		<description>Haha, I also stuck on that. Triggering the debug window and extract resources is easy but extracting code from an object is quite impossible. I tried many methods with no luck :) .</description>
		<content:encoded><![CDATA[<p>Haha, I also stuck on that. Triggering the debug window and extract resources is easy but extracting code from an object is quite impossible. I tried many methods with no luck <img src='http://www.messy-mind.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  .</p>
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		<title>By: GearGOD</title>
		<link>http://www.messy-mind.net/2007/visual-logic-proof-of-concept/comment-page-1/#comment-7</link>
		<dc:creator>GearGOD</dc:creator>
		<pubDate>Thu, 04 Oct 2007 12:25:28 +0000</pubDate>
		<guid isPermaLink="false">http://gear.64digits.com/blog/?p=55#comment-7</guid>
		<description>The way &#039;decompilers&#039; for later GM versions work is by allowing you to extract scripts only. If the code is in objects, its really hard to recover. But no, I don&#039;t think I went far enough with it to worry too much. 
I&#039;ll get back to this one day because its one of the ideas for a major project of mine.</description>
		<content:encoded><![CDATA[<p>The way &#8216;decompilers&#8217; for later GM versions work is by allowing you to extract scripts only. If the code is in objects, its really hard to recover. But no, I don&#8217;t think I went far enough with it to worry too much.<br />
I&#8217;ll get back to this one day because its one of the ideas for a major project of mine.</p>
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		<title>By: bendodge</title>
		<link>http://www.messy-mind.net/2007/visual-logic-proof-of-concept/comment-page-1/#comment-5</link>
		<dc:creator>bendodge</dc:creator>
		<pubDate>Thu, 04 Oct 2007 02:29:31 +0000</pubDate>
		<guid isPermaLink="false">http://gear.64digits.com/blog/?p=55#comment-5</guid>
		<description>Do you consider it worth your time to hack the exe&#039;s to get your code?</description>
		<content:encoded><![CDATA[<p>Do you consider it worth your time to hack the exe&#8217;s to get your code?</p>
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