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	<title>Comments on: Textured ribbon trails</title>
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	<link>http://www.messy-mind.net/2007/textured-ribbon-trails/</link>
	<description>Welcome to the tangle in my head.</description>
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		<title>By: PhoeniX-Storms</title>
		<link>http://www.messy-mind.net/2007/textured-ribbon-trails/comment-page-1/#comment-12993</link>
		<dc:creator>PhoeniX-Storms</dc:creator>
		<pubDate>Tue, 08 Dec 2009 13:17:44 +0000</pubDate>
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		<description>Yay! My missiles and rockets will look awesome now :D

Thank you very much :D</description>
		<content:encoded><![CDATA[<p>Yay! My missiles and rockets will look awesome now <img src='http://www.messy-mind.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Thank you very much <img src='http://www.messy-mind.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Burunduk</title>
		<link>http://www.messy-mind.net/2007/textured-ribbon-trails/comment-page-1/#comment-1250</link>
		<dc:creator>Burunduk</dc:creator>
		<pubDate>Wed, 28 Jan 2009 03:04:59 +0000</pubDate>
		<guid isPermaLink="false">http://messy-mind.net/blog/?p=19#comment-1250</guid>
		<description>Thank you! I&#039;ve used this to replace my draw_sprite motion trails, which worked so similarly, that it was a matter of 10 min. This is much better.</description>
		<content:encoded><![CDATA[<p>Thank you! I&#8217;ve used this to replace my draw_sprite motion trails, which worked so similarly, that it was a matter of 10 min. This is much better.</p>
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		<title>By: Rozza</title>
		<link>http://www.messy-mind.net/2007/textured-ribbon-trails/comment-page-1/#comment-886</link>
		<dc:creator>Rozza</dc:creator>
		<pubDate>Fri, 31 Oct 2008 09:54:31 +0000</pubDate>
		<guid isPermaLink="false">http://messy-mind.net/blog/?p=19#comment-886</guid>
		<description>i got a question, i tried adding this to my project, but it didn&#039;t work at all, kept saying there is no &#039;trixy&#039; everytime, and it got reli annoying,
could some1 help me att all, cuz all i would like to do is have a firball zoom across with a cool ghost trail,</description>
		<content:encoded><![CDATA[<p>i got a question, i tried adding this to my project, but it didn&#8217;t work at all, kept saying there is no &#8216;trixy&#8217; everytime, and it got reli annoying,<br />
could some1 help me att all, cuz all i would like to do is have a firball zoom across with a cool ghost trail,</p>
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		<title>By: GearGOD</title>
		<link>http://www.messy-mind.net/2007/textured-ribbon-trails/comment-page-1/#comment-91</link>
		<dc:creator>GearGOD</dc:creator>
		<pubDate>Thu, 20 Dec 2007 22:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://messy-mind.net/blog/?p=19#comment-91</guid>
		<description>[quote]I have one question though: Is it possible to have the object stop ‘trailing’ so the rest of the trail can fade away, without just making the trail vanish (as this looks strange)[/quote]
What do you mean exactly?</description>
		<content:encoded><![CDATA[<p>[quote]I have one question though: Is it possible to have the object stop ‘trailing’ so the rest of the trail can fade away, without just making the trail vanish (as this looks strange)[/quote]<br />
What do you mean exactly?</p>
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		<title>By: Starry</title>
		<link>http://www.messy-mind.net/2007/textured-ribbon-trails/comment-page-1/#comment-90</link>
		<dc:creator>Starry</dc:creator>
		<pubDate>Tue, 18 Dec 2007 01:55:24 +0000</pubDate>
		<guid isPermaLink="false">http://messy-mind.net/blog/?p=19#comment-90</guid>
		<description>Great stuff!
after discovering this, I got so enthusiastic, I made every object in my whole game have a trail. They work great!

I have one question though: Is it possible to have the object stop &#039;trailing&#039; so the rest of the trail can fade away, without just making the trail vanish (as this looks strange)</description>
		<content:encoded><![CDATA[<p>Great stuff!<br />
after discovering this, I got so enthusiastic, I made every object in my whole game have a trail. They work great!</p>
<p>I have one question though: Is it possible to have the object stop &#8216;trailing&#8217; so the rest of the trail can fade away, without just making the trail vanish (as this looks strange)</p>
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